The Sims 4 Aspirations and Traits, aspirations are lifelong goals when completed a bonus trait is unlocked for that Sim. Children have access to 4 aspirations but don’t have bonus traits. Babies & Toddlers don’t have access to aspirations and must age up to Children. Each Aspiration has requirements and milestones to complete once an Aspiration is complete the sim will receive a reward trait.
Child Aspirations:
Creativity | Artistic Prodigy – This Sim has dreams of succeeding in the arts |
Mental | Whiz Kid – This Sim wants to be the smartest kind in school |
Motor | Rambunctious Scamp – This Sim wants to be playful and nimble |
Social | Social Butterfly – This Sim wants to talk to everyone and make friends |
Adult Aspirations:
Athletic Bonus Trait: High Metabolism – It is easier to stay fit and trim when you have High Metabolism | Body Builder – This Sim wants to work out and become as strong as they can be |
Creativity Bonus Trait: Muser – Musers get better boosts to their skills when they’re inspired | Musical Genius – This Sim wants to be an expert musician and songwriter Painter Extraordinaire – This Sim wants his life to be all about art and painting Bestselling Author – This Sim wants to write books and become a famous author |
Deviance Bonus Trait: Dastardly – Dastardly Sims perform stronger and more successful mean interactions | Villainous Valentine – This Sim wants to destroy the love lives of all Sims, including their own Public Enemy – This Sim wants to make enemies and be a famous criminal Chief of Mischief – This Sim is all about pranks and mayhem |
Family Bonus Trait: Domestic – Domestic Sims will see their familial relationships grow stronger faster | Successful Lineage – This Sim wants to have a family that succeeds in life Big Happy Family – This Sim wants to build a large, loving household |
Food Bonus Trait: Essence of Flavor – Sims with Essence of Flavor make higher quality food and drink | Master Chef – This Sim wants to master the culinary arts Master Mixologist – This Sim wants to know everything is to know about mixology |
Fortune Bonus Trait: Business Savvy – Business Savvy Sims earn more than the standard rate from careers | Fabulously Wealthy – This Sim wants to get rich and have a successful career Mansion Baron – This Sim is all about owning the biggest, fanciest home |
Knowledge Bonus Trait: Quick Learner – Quick Learners build all skills a little bit faster | Nerd Brain – This Sim wants to be both book smart and handy Renaissance Sim – This Sim wants to be good at many things at once Computer Whiz – This Sim wants to know everything about computers, from playing games to careers |
Love Bonus Trait: Alluring – Alluring Sims are more successful at romance than others | Serial Romantic – This Sim wants to play the field and go on dates with all sorts of interesting people Soulmate – This Sim wants to find and live a rewarding life with “The One” |
Nature Bonus Trait: Collector – Collectors can find rare collectibles more often | The Curator – This Sim wants to collect everything the world has to offer Freelance Botanist – This Sim wants to grow plants and become export gardener Angling Ace – This Sim wants to know everything about fishing |
Popularity Bonus Trait: Gregarious – Gregarious Sims build friendly relationship faster | Friend of the World – This Sim wants to make and keep as many friends as they can Party Animal – This Sim wants to throw and attend amazing parties Neighborhood Confidante – This Sim wants to provide all manner of advice, to be positive influence in the lives of their neighbors Joke Star – This Sim wants to tell jokes and become a famous comedian |
Likes & Dislikes:
In Create A Sim you choose your Sim likes and dislikes from 3 different categories these are Color, Music Genre and Activity. You can choose a total of 20 likes and dislikes per Sim. Sims can ask other Sims about their favourite colour. Sims are happier when they hear music they like and feel uneasy listening to music they dislike. Sims can also share their musical opinions to other Sims. Sims are happier and have more fun when they’re doing Hobbies & Skills they like, while disliked Hobbies & Skills makes Sims tense and drains their fun.
Color:
Music Genre:
Activity:
Traits:
Next you can choose your Sim traits, these are your Sims personalities. You have a variety of traits to choose from, traits are split into 4 categories these are Emotional, Hobby, Lifestyle and Social. Infants & Toddlers have access to 1 trait, with their own personalities. Similarly, children age group have also access to only 1 trait. Teen has access to 2 traits, and Young Adults, Adults, and Elderly have access to 3 traits.
Infant Traits:
Calm | These Sims like to watch the world, are less likely to cry or become angry, and don’t grow tired of activities as easily as other infants; however, they are less likely to explore the world on their own |
Cautious | These Sims appreciate the familiar but are slow to warm up to new experiences, locations and Sims |
Intense | These Sims have big emotions and are easily entertained, but they are also more difficult to calm when in a bad mood |
Sensitive | These Sims are prone to diaper rash, are often picky with food, and can more easily become overstimulated by too much play and social interaction; however, they also reset more peacefully through the night when soothed |
Sunny | These Sims are bursting with smiles and giggles and enjoy engaging with other Sims, but they do require more social attention |
Wiggly | These Sims are always on the go and want to play and move about; however, they often struggle to fall asleep or pay attention for extended periods of time |
Toddler Traits:
Angelic | Idyllic, easygoing Toddlers. They are never defiant and they don’t throw a tantrum. They can easily talk to strangers |
Charmer | These Toddlers love to socialize. They earn Communication skill faster, and don’t suffer Stranger Danger from Strangers. They can Share the Love with other Sims |
Clingy | These Shy Toddlers avoid Sims outside the household and get sad if left behind. They gain extra skill when taught. And they recover faster from bad moods when Comforted |
Fussy | Tiny trouble-makers who love to Cry, cause trouble, and Throw Fits. But being noticed makes them Happy and helps them overcome negative Moodlets |
Independent | These Toddlers love their freedom, and don’t likes to take orders from caregivers. They gain extra skill when they are left alone, and need less Attention than other Toddlers |
Inquisitive | Curious, explorers. These Toddlers gain Thinking skill slightly faster. They are happiest when learning something, and sad if they haven’t learnt anything lately |
Silly | Goofy and curious. These Toddlers love to tell jokes and get Playful. They earn Imagination skill slightly faster |
Wild | Spirited and full of Energy. These Toddlers love to explore and get Energized. They earn Movement skill slightly faster. They get Sad if they haven’t been outside in a while |
Emotional Traits:
Active | These Sims tend to be Energized, can Pump Up other Sims, and may become upset if they don’t exercise for a period of time |
Cheerful | These Sims tend to be Happier than other Sims |
Creative | These Sims tend to be Inspired, can Share Creative Ideas with other Sims, and may become upset if they’re not creative for a period of time |
Genius | These Sims tend to be Focused, can Share Ideas with other Sims, and may become upset if they haven’t improved their Mental Skills for some time |
Gloomy | These Sims tend to be Sad, can Share Melancholy Thoughts, to other Sims, and while sad, gain a boost to their Creative Skill |
Goofball | These Sims tend to be Playful |
Hot-Headed | These Sims tend to be Angry, can Rile up other Sims, and become Angry when targeted with Mischief |
Romantic | These Sims tend to be Flirty, and may become Sad if they don’t have any Romantic social interactions for a period of time |
Self-Assured | These Sims tend to be Confident |
Hobby Traits:
Art Lover | These Sims gain powerful Moodlets from Viewing works of art and can Admire Art and discuss art in unique ways |
Bookworm | These Sims gain powerful Moodlets from analyzing Books and can Discuss Books in unique ways |
Foodie | These Sims become Happy and have Fun when eating food, become Uncomfortable when eating bad food, and can Watch Cooking Shows for ideas |
Geek | These Sims become Happy when reading SciFi or Playing Video Games, may become Tense if they haven’t played much, are better at finding Collectibles, and can Discuss Greek Things with other Sims |
Music Lover | These Sims gain powerful Moodlets and boost their Fun Need when listening to Music and become Happy when playing instruments |
Perfectionist | These Sims take longer to craft items, but tend to make them higher quality, gain powerful Moodlets after crafting a high quality item, and gain negative Moodlets after crafting a low quality item |
Lifestyle Traits:
Ambitious | These Sims gain powerful Moodlets from career success, gain negative Moodlets from career failure, and may become upset if not promoted |
Childish | These Sims gain powerful Moodlets from watching the Kids Network, become Playful when playing with Children, and become Happy when playing with Children’s toys |
Clumsy | These Sims tend to fail more often at physical activities and tend to laugh at failure instead of becoming upset |
Erratic | These Sims can Talk to themselves and have unpredictable Emotions |
Glutton | These Sims have a greater negative reaction to Hunger, always enjoy eating (no matter the food’s quality), can eat Spoiled Food, and can Rummage for Food in garbage |
Kleptomaniac | These Sims don’t mind “borrowing” things from others with a simple wipe, but will get Tense when they have not swiped anything in a while |
Lazy | These Sims gain powerful Moodlets from Watching TV, or Napping as well as from Comfortable furniture, become Fatigued more quickly from exercise, and grow Tense when performing household chores |
Loves Outdoors | These Sims can Enthuse about Nature to other Sims and become Happy when Outdoors |
Materialistic | These Sims can Admire and Brag about Possessions and become Sad when they haven’t purchased a new item for a period of time |
Neat | These Sims become Happy and have Fun when performing household chores, can have a Cleaning Frenzy, and become really Uncomfortable in dirty surroundings |
Slob | These Sims are not affected by dirty surroundings and make household items dirtier faster |
Snob | These Sims can Critique Work on low quality items, are bored by “low brow” television, and gain Confidence around other Snob Sims |
Vegetarian | These Sims will actively avoid eating foods that contain meat products and can become sick if they eat such foods |
Bro | These Sims can Bro Hug other Bros, gain Confidence around other Bros, and become Confident from Watching Sport |
Evil | These Sims become Happy around Sims with negative Moodlets, can Laugh Maniacally and Discuss Evil Plans, and become Angry when interacting with Good Sims |
Family-Oriented | These Sims become Happy around family members, become Sad if they don’t interact with Family for a period of time, and can Boast about Family |
Good | These Sims become Happy around Sims with positive Moodlets, can Donate to Charity, become Sad when interacting with Evil Sims, and can Discuss World Peace |
Hates Children | These Sims become Angry around Children, become Tense after Try for a Baby, and can be Mean to Children |
Jealous | These Sims get Jealous more easily than other Sims. They gain a boost of Confidence from being around their significant other, but get Tense if they haven’t seen them recently |
Loner | These Sims become Happy when alone, do not receive negative Moodlets when their Social Need is low, and become Embarrassed more often by social rejection |
Mean | These Sims become Happy, when being Mean or Mischievous to other Sims and become Confident after winning a fight |
Noncommittal | These Sims become Tense after a while in the same job or relationship, become Happy when they Quit a Job or Break Off a relationship, take longer to Propose, and can Discuss their Fear of Commitment |
Outgoing | These Sims gain powerful Moodlets from Friendly socialization , have their Social Need decay quickly , and gain more negative Moodlets when their Social Need is low |
Note: Additional DLCs added into the game can add extra aspirations, traits and likes/dislikes.